KORDEK
Bosses

The Arcane Dragon awakens

A new smart boss has appeared in the Fire Mountains. It does not strike at random — it watches the team, adapts and hits where it hurts the most. Alone there is no chance; a coordinated team is needed.

Where to find it

On the world map — in the Fire Mountains, the «Arcane Dragon» army. 80 million HP, a single hit deals 10–25 thousand.

Smart targeting

The dragon prefers to hit whoever has dealt it the most damage, otherwise the weakest teammate with the lowest HP. Healers and defensive spells are worth their weight in gold.

Adapts to elements

Every 20 seconds the dragon becomes more resistant to the element it is hit with the most (up to +40% resistance). Switch between fire, lightning and earth — a single-element tactic will not last.

Shield

If the dragon loses too much HP within 5 seconds, it raises a shield for 5 seconds (turns grey) — damage does not get through and it restores HP. The shield comes back at most once every 30 seconds, so spread the damage evenly.

Clones (at 70% HP)

The dragon creates 6 identical doubles next to itself and swaps places with one of them. Which one is real? Clones hit weaker and vanish after 60 seconds or when killed.

Helpers (at 50% HP)

The dragon summons two helpers.

Lightning rain (at 45% HP)

Three waves: for 15 seconds a lightning ball hits every living player each second, then a 10-second pause. After each wave — 10 fire balls at whoever dealt the most damage. Survive all three waves and you have made it.

Enrage (at 25% HP)

An orange aura lights up around the dragon: it hits every second, with more balls and one and a half times harder. This is the final push.

Good to know

Hits can apply a strength or speed reduction. Vampirism does not work against the dragon. The dragon slowly regenerates HP on its own.